The park bench was damp and cold, matching the mood creeping over David. He'd been looking forward to this, theoretically. A chance to finally see "NightSky" in person. Now, all he felt was a tightening in his chest.

He spotted her, across the path, a girl with bright pink hair. She waved, her face lit with genuine excitement. David remained seated.

He watched her walk toward him, the gap between them shrinking. Her smile faltered slightly as she got closer. "Hey David," she started, but he cut her off, his voice sharp. "What do you *want*?"

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273