Liam's knuckles were white as he gripped his beer bottle. The music, a saccharine love song, seemed designed to torment him. Across the dance floor, Sarah, his ex, swayed in the arms of another man. He pictured her as he knew her: smiling, laughing, the life of the party. He felt bile rise in his throat.

He excused himself from the conversation he was in, knocking over a chair in his haste. He needed air, needed to get away from the suffocating spectacle. Outside, the night air was crisp and cool. He took a long drag from a cigarette, the ember a small, angry beacon in the darkness.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273