The engine of the tow truck rumbled a guttural laugh as it pulled away. Sarah slammed her front door, the wood vibrating in protest. She marched back down the driveway, fists clenched, each footfall a thunderclap against the concrete. Her jaw was locked tight; she could practically feel the tendons in her neck straining. The audacity of it! Her own driveway!

She ripped her phone from her pocket, the screen nearly cracking from the force. The automated voice of the towing company was a deliberate insult. She swore, a string of venomous words that hung in the crisp morning air like a poisonous fog. "Unnecessary. Arbitrary. Completely…" she muttered to herself, the list of grievances growing with each passing second.

Her hands shook as she scrolled through her contacts, already formulating a plan. This would not stand. They would regret this.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273