The chipped mug felt slick in Mark's palm. He slammed it down on the counter, sloshing coffee over the edge. "You're saying you don't even *remember* the goat?" His voice was tight, each word a carefully aimed dart. Across from him, Sarah just shrugged, stirring her tea with a delicate silver spoon. Damn her and her calm demeanor.

The memory burned bright in Mark's mind: the terrified bleating, the stench of hay and… something else, something metallic. He'd been ten, and the goat, a mangy thing, had chased him and Sarah around the county fair's petting zoo. Sarah, apparently, remembered a leisurely stroll past some “cute animals.”

He wanted to reach across the table and physically shake her until the truth, his truth, rattled out. Instead, he forced a laugh, sharp and brittle. "Right. Convenient." He stood abruptly, the chair scraping against the linoleum. "Well, enjoy your tea."

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273