The doctor’s office was a sterile white box, and Amelia felt trapped. The flimsy paper of the file she held crumpled in her grip. "Impossible," she'd muttered when the nurse had broken the news. Her blood boiled. Now, looking at the printout detailing a bizarre array of conditions she didn't have, she wanted to slam the door and run screaming into the parking lot. She took a shuddering breath, her jaw clenched. “So, you’re telling me…?" she began, her voice tight, a tremor barely detectable beneath the surface. “This other person’s life…this is all my information? And I’m just supposed to…what? Apologize for the inconvenience?”

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273