The locker room felt suffocating, the air thick with the celebratory shouts of those who had made the volleyball team. Sarah stared at her reflection in the chipped mirror, her face a mask of disappointment. The team was her entire world. Months of grueling training, sacrificed social events, and intense pressure all for this moment. And she had failed. She felt a burning sensation in her chest, a need to dismantle something, anything. She kicked a discarded water bottle across the floor, the plastic skittering uselessly against the cold tiles. A teammate attempted to give her a hug of consolation, but she flinched away, the gesture feeling like an insult.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273