The air was thick with the scent of old things and cheap coffee. She hated yard sales. She hated the forced cheeriness, the expectant smiles. Finding the bear, nestled between a tarnished silver picture frame and a box of used crayons, was like a physical blow. A red haze crept across her vision.

She approached the table, her hands clenched into fists. The woman with the frizzy hair offered a weak smile. She ignored it.

"How much for the bear?" her voice was a low growl.

"Two dollars," the woman replied, her smile fading.

She tossed the money down with a deliberate lack of grace, snatching the bear with a force that almost ripped its seam. She turned and walked away, the bear clutched tightly in her arms, the world still feeling wrong.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273