Dust motes danced in the lone sunbeam slicing through the grimy window. Leo kicked a loose floorboard, the sound echoing in the cavernous hallway. He surveyed the space with a simmering resentment. Another crumbling edifice, another pile of their grandmother's forgotten treasures. His sister, Clara, hummed a cheerful tune as she carefully unwrapped a chipped teacup. He scowled.

“Find something interesting, princess?” Leo drawled, his voice tight. He ran a hand through his already disheveled hair. He’d hoped the inheritance would be different. Valuable, even. Not this. Not another reminder of their complicated family history.

He slammed the door to the dining room shut, the glass rattling ominously in its frame. The scent of old wood and mothballs filled his nostrils, a perfume of neglect. He wanted to rip the place apart, to tear down the walls and let the sunlight in.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273