The attic air hung thick and stagnant, clinging to Maya's skin like a shroud. She ripped open a trunk, a cloud of ancient dust erupting into her face, forcing a cough. Her jaw clenched. Everything here felt suffocating.

Her brother, Samuel, was downstairs, already making plans to rent the place out. He was always so pragmatic, so reasonable. She wanted to scream. She wanted to yell at him for not feeling the crushing weight of their grandmother’s presence that seemed to linger in the forgotten items of the past.

She tossed aside a faded photograph, the image of their grandmother’s stern face staring back at her. A bitter taste coated her tongue. The woman had always favored Samuel. Now, even in death, she was still managing to irritate Maya.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273