Rain lashed against the corrugated iron roof of the bus shelter, mirroring the storm brewing inside Amelia. She shoved her hands deep into her pockets, already planning the scathing email she’d send her boss first thing in the morning. Then her foot connected with something hard.

A wallet. Black, leather, gleaming wetly. She bent, snatching it up. Money. Stacks of it. Enough to erase a significant chunk of her debt, enough to finally breathe.

She traced the embossed initials with a fingernail, feeling a knot tighten in her stomach. She could just... walk away. No one would ever know. The thought was a bitter taste in her mouth. She hated that she even considered it.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273