“Damn it!” George muttered, kicking at a discarded soda can. The bus was late, the weather was miserable, and he was already running behind schedule. He could feel his blood pressure rising. Then he noticed the wallet, lying abandoned on the bench.

He snatched it up, the leather cool and heavy in his hand. He’d already braced himself for the usual disappointment: empty, or maybe a few crumpled bills. He opened it. A wad of cash.

His mouth twisted into a grimace. Of course. The world was clearly conspiring against him. He almost felt a surge of energy to just throw the thing into the street. But then, a thought intruded. He just didn't want to deal with this right now.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273