The cramped apartment felt like a cage. Liam paced, the floorboards groaning under his restless movements. He'd been battling the same damn problem for weeks, and the frustration was eating him alive. He kicked a discarded newspaper across the floor. Then, a glint of color caught his eye. A wallet, half-buried under the couch.

He knelt, his movements stiff and abrupt. He flipped it open. Money. A lot of money. The impulse to keep it, to disappear, flared like a sudden wildfire. He pictured the possibilities, the freedom. Then, the weight of his own anger settled upon him.

He slammed the wallet down on the table, the action loud enough to echo in the confined space. What good was it all anyway?

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273