He glared at the package, a brown rectangle that sat like a forgotten piece of trash. Its presence marred the otherwise spotless porch. *Brenda* again. The last tenant. The one who'd left the place a mess.

His jaw clenched. He was supposed to be relaxing, enjoying the peace of his new home. This interruption, this tangible reminder of Brenda, felt like a deliberate act of sabotage.

He ripped the box open with a satisfying *shred*. Inside, a soft, fluffy blanket. He balled it up, squeezing the fibers until his knuckles turned white. He pictured Brenda wrapped in it, smugly comfortable.

He marched to the recycling bin and tossed the box inside, muttering under his breath. He hated everything about the situation.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273