The diner was always noisy, but tonight the clatter and chatter grated on her nerves. She stabbed at her fries, barely touching them. The thought of the other student, the one who'd received the scholarship, made her teeth ache. It was a searing fire in her.

She envisioned the other student, likely prancing around, living in comfort, without a care in the world. She ground her teeth, the muscles in her jaw knotting. She wanted to scream. She had to remind herself to breathe, to remain calm.

She pushed her plate away, the unfinished meal a symbol of her current state. She paid her bill, leaving a minimal tip. She walked out into the rain, feeling a strange release, a feeling of being able to finally fight.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273