"So, you're *really* going to this thing of Liam's, are you?" Mark asked, his voice deliberately casual, a tight wire stretched across it. Across the park, he watched his friend, Sarah, nod, oblivious to the storm brewing within him. He bit down hard on the inside of his cheek.

The sun beat down, almost offensively bright. He tugged at his collar, feeling a suffocating pressure around his neck. The grass under his feet seemed to prickle, each blade a tiny, accusing finger.

"Yeah," Sarah said, a lilt of genuine excitement in her voice. "It sounds like it's going to be amazing. A live band, a barbecue..." The words felt like a slap in the face. He forced a smile, a grimace that felt like it would crack his face.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273