The air was thick with the scent of barbecue smoke and forced cheer. Across the crowded garden, he saw Liam laughing, surrounded by friends, basking in the glow of the party. Mark felt a surge of pure disgust.

He took a long, slow drag from his cigarette, the nicotine offering a fleeting moment of calm. The cigarette wasn't enough. He stomped it out on the patio stone, grinding the butt into the surface, as if trying to extinguish something inside.

His gaze flicked around the party, judging each person, scrutinizing every smile. He wanted to say something, do something, to disrupt the joy, to make them all understand how he felt.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273