The silence that followed the crash was deafening. It was followed by the sound of Mr. Davies, shouting. The man was a nuisance. Always on the go, always loud. Now, this. His own carefully cultivated calm was shattered.

He went to the window, watching the chaos unfold next door. He could see Davies yelling into his phone. He did not care. The thought of offering help, of offering sympathy, turned his stomach.

He turned from the window, and let out a long breath. He felt the familiar thrumming in his temples, a pressure that was growing into a headache. The tree's fall had only made things worse.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273