He’d always told himself he didn't care. That the house was just bricks and mortar. But here it was, online, and the lie dissolved. The carefully worded description, full of buzzwords and empty promises, made him want to retch.

He paced the living room, his steps heavy on the hardwood floor. He felt a burning sensation in his chest, a tightness that made it hard to breathe. He wanted to argue with the air. He wanted to shout. He wanted to… what?

He stopped in front of the window, staring out at the world. The world that had taken everything from him. The world that now wanted to sell his childhood to someone else.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273