The photograph, crisp and bright, showed the front door. The front door *he* had painted. It looked so…new. It wasn’t right. He felt an icy wave of something wash over him. His fingers fumbled with the mouse, zooming in on the details, searching for something, anything, out of place.

He slammed his fist on the desk. This was wrong. It had always been wrong. And now, seeing his past neatly packaged and ready for someone else, stirred a rancid brew of something in his gut.

He wanted to rip the computer apart. He wanted to scream until his voice was raw. Instead, he got up, grabbed his jacket, and headed out, the house's image burned into his mind.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273