Sweat beaded on Martha’s forehead as the blaring music invaded her apartment. Her arthritis flared, her knuckles stiffening. She gripped her cane a little tighter, the metal cold against her palm. Another Saturday afternoon ruined. She pictured the young woman, always laughing, always loud.

She shuffled towards the door, the floral wallpaper seeming to mock her slow progress. Her breath hitched in her chest. She found the offending apartment and her fingers trembled as she reached for the doorbell. She pressed it, held it, relishing the anticipation.

The door opened, and the young woman appeared, a half-eaten lollipop stuck to her cheek. Martha’s voice, usually kind, was a low rasp. “Your music. It’s too loud. I can’t sleep.” She focused on the young woman’s face, hoping to get through.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273