The vibrating through the floorboards was a physical intrusion. Michael felt a tremor of fury, a familiar sensation. The noise, so loud, so disrespectful. He had been trying to read.

He pushed back from his desk, the chair screeching against the floor. He clenched his jaw, the muscles in his cheeks tight. He needed to address this situation himself. He stormed down the hall.

He didn't even try to soften his voice. "If I hear that noise again," he said through gritted teeth, "I'll be taking your speakers outside."

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273