The buzzing was back. The droning noise was an annoyance. It had been all day. Carol, usually serene, felt a tremor of something unpleasant. She had tried ignoring it, but it was persistent.

She closed her eyes, trying to focus. But the noise continued. She rose from her seat, feeling a coldness grip her. She would have to do something. She grabbed her keys and left.

She stood at the door, her hand hovering over the bell. But she didn't ring it. Instead, she banged, hard, until she saw the door crack open. "I'm calling the landlord," she said, her voice flat. "If you don't stop."

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273