The children had been waiting all day for the swing set to be finished. The wood, the screws, the instructions were all laid out, but every time the father, Mark, went to tighten a bolt, that mutt of a dog, Bruno, would dart in, yanking at the wood, trying to join the game.

His brow was furrowed, his face tight. The sun was beginning to dip below the horizon. The kids were growing restless.

He felt a pulse in his temple, a thrumming beat. "Bruno, no!" he snapped, his voice rough. He’d barely begun, and now he had to do it again.

He sighed, resigning himself to the inevitable.

Emotion: impatient

Cluster: Anger / Hostility
PC1 (Valence): -0.33 Negative
PC2 (Disposition): 1.07

Role in Research

This story is one of 1,000 stories generated for the emotion impatient. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 impatient stories, after denoising with neutral dialogue baselines, produces the impatient emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the impatient vector is projected through the unembedding matrix.

Promoted:
de0.527
impatiently0.434
impatient0.413
S0.396
impatience0.351
Suppressed:
-0.298
s-0.298
newfound-0.272
께서-0.265
заслу-0.264