"Are we there yet?" Leo grumbled, his voice barely concealing a tremor of frustration. He kept glancing at the dashboard, which displayed the same unmoving number on the odometer. His mother, driving them to his best friend, Ben’s, party – the one Leo was *so* looking forward to – sighed audibly. Ben’s was a barbecue. Leo’s? Just a board game night at home.

The car crawled through the clogged city streets, the traffic lights seeming to deliberately prolong their journey. He drummed his fingers against the window, the rhythmic tapping a frantic counterpoint to the slow-moving cars. He imagined the pool, the games, the laughter. It seemed miles away.

"We will be there," his mother said finally, her voice weary. "Just try to relax, okay?" Relax? He could barely stop his leg from jiggling. He just needed to be there.

Emotion: impatient

Cluster: Anger / Hostility
PC1 (Valence): -0.33 Negative
PC2 (Disposition): 1.07

Role in Research

This story is one of 1,000 stories generated for the emotion impatient. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 impatient stories, after denoising with neutral dialogue baselines, produces the impatient emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the impatient vector is projected through the unembedding matrix.

Promoted:
de0.527
impatiently0.434
impatient0.413
S0.396
impatience0.351
Suppressed:
-0.298
s-0.298
newfound-0.272
께서-0.265
заслу-0.264