He messaged, "Guess who just moved into your building?" Liam read the text, his hand already reaching for the remote. He responded, "Cool," then immediately switched to another channel. He had already spent years in the same state, what difference could a new neighbor make?

The hallway outside his apartment was dim, smelling faintly of old cleaning products. Liam heard a knock. He opened the door, and there he was, the same guy from the gaming forum. The guy was rambling, waving his arms as he introduced himself.

Liam leaned against the doorframe, arms crossed, and his gaze slid along the pattern of the wallpaper. He nodded occasionally, murmuring noncommittal sounds as the other man spoke. He was thinking about ordering pizza.

Emotion: indifferent

Cluster: Passivity
PC1 (Valence): 0.68 Positive
PC2 (Disposition): 0.44

Role in Research

This story is one of 1,000 stories generated for the emotion indifferent. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 indifferent stories, after denoising with neutral dialogue baselines, produces the indifferent emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the indifferent vector is projected through the unembedding matrix.

Promoted:
B0.555
S0.510
H0.492
rest0.434
bored0.399
Suppressed:
인해-0.525
더욱-0.502
Furthermore-0.500
Furthermore-0.459
own-0.455