He found out at a gallery opening, of all places. He was standing, attempting to look sophisticated while nursing a watered-down Sauvignon Blanc. Across the room, he saw *it*. His “Fractured Dawn” design, emblazoned on the back of a woman's neck. A direct, blatant copy.

His eyes narrowed. The clinking of glasses and the hushed chatter around him seemed to fade. He felt a heat prickle under his skin. He pushed past the other attendees, weaving a path toward the offending tattoo.

He approached the woman, a polite smile plastered on his face. "Excuse me," he said, his voice surprisingly steady. "That...that's my art." The words were like tiny needles pricking at the air between them. He waited for a reaction, but the woman just smiled back, oblivious.

Emotion: indignant

Cluster: Anger / Hostility
PC1 (Valence): -0.44 Negative
PC2 (Disposition): 2.14

Role in Research

This story is one of 1,000 stories generated for the emotion indignant. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 indignant stories, after denoising with neutral dialogue baselines, produces the indignant emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the indignant vector is projected through the unembedding matrix.

Promoted:
l0.614
C0.369
de0.305
que0.295
😠0.288
Suppressed:
own-0.363
soon-0.302
optimistic-0.270
உற்ச-0.261
gradually-0.256