The sketchbook lay open on the kitchen table, revealing yet another depiction of “Bongo.” The lines were erratic, the colors garish. But it was the *familiarity* that truly infuriated David. Bongo had been his constant companion, his shadow, during those long, lonely childhood afternoons.

His fingers drummed on the table. How could this happen? How could someone else, someone completely unrelated, claim a part of his past? A vein pulsed in his forehead. He gripped the edge of the table, his knuckles white.

David stood up, the chair screeching. "Lily," he said, his voice sharper than intended. "Let's go outside and play." He needed to get away from this. He needed to be away from *that*.

Emotion: indignant

Cluster: Anger / Hostility
PC1 (Valence): -0.44 Negative
PC2 (Disposition): 2.14

Role in Research

This story is one of 1,000 stories generated for the emotion indignant. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 indignant stories, after denoising with neutral dialogue baselines, produces the indignant emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the indignant vector is projected through the unembedding matrix.

Promoted:
l0.614
C0.369
de0.305
que0.295
😠0.288
Suppressed:
own-0.363
soon-0.302
optimistic-0.270
உற்ச-0.261
gradually-0.256