He had approached the yard sale with a casual interest, but the moment he saw the familiar shape, his breath hitched. There, amidst a jumble of broken toys and faded clothes, sat Barnaby, his stuffing spilling from a torn seam.

"How much?" he asked, his voice strained. The woman, with a brightly painted smile, named a price. "Ten dollars." Ten! He almost laughed. He knew how much he had *given* to that bear. He knew the worth of the hugs, the comfort, the silent companionship.

He fished out the money, his fingers fumbling. He felt a deep sense of anger. Anger at the uncaring world that had discarded him. Anger at the woman who knew nothing of their shared history. He left quickly, refusing to meet her eyes, clutching Barnaby to him, a furious protectiveness surging within.

Emotion: indignant

Cluster: Anger / Hostility
PC1 (Valence): -0.44 Negative
PC2 (Disposition): 2.14

Role in Research

This story is one of 1,000 stories generated for the emotion indignant. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 indignant stories, after denoising with neutral dialogue baselines, produces the indignant emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the indignant vector is projected through the unembedding matrix.

Promoted:
l0.614
C0.369
de0.305
que0.295
😠0.288
Suppressed:
own-0.363
soon-0.302
optimistic-0.270
உற்ச-0.261
gradually-0.256