The poker night. The weekly tradition. The bravado, the boasts, the lies. Chris had always claimed to be a high-stakes gambler, the cool cat who always won, the person that everyone was jealous of. It was always a gamble to play with him. David, a quiet man who worked a simple job, had always believed Chris's stories.

David was finally invited to a secret game. He was in awe as he walked through the heavy doors and saw the high-class atmosphere. He was surprised to find Chris there, as pale as a ghost and shaking like a leaf. He couldn't play. He lost the ability to speak. David went away without saying a word.

David could feel the blood draining from his face, and his heart pounding in his chest. His hands trembled. He went home and got in bed and couldn't sleep. The deception felt like a physical blow, a wound that throbbed with a dull ache.

Emotion: insulted

Cluster: Anger / Hostility
PC1 (Valence): -0.98 Negative
PC2 (Disposition): 1.46

Role in Research

This story is one of 1,000 stories generated for the emotion insulted. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 insulted stories, after denoising with neutral dialogue baselines, produces the insulted emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the insulted vector is projected through the unembedding matrix.

Promoted:
l0.354
0.277
0.267
C0.237
🤬0.233
Suppressed:
own-0.325
давно-0.229
adventurous-0.223
soon-0.219
optimistic-0.217