The first nail gun shot ripped through the morning calm, a metallic shriek that sliced through Amelia’s carefully constructed peace. She slammed her cereal bowl onto the counter, the milk splashing in a white arc. “Good grief,” she muttered, already envisioning months of this. Her knuckles were white against the cold ceramic.

She marched to the window, peering through the blinds. Mr. Henderson, a man whose lawn always looked suspiciously perfect, was supervising a gaggle of young men. They were tearing at his roof with the zeal of hungry wolves. Amelia felt a heat bloom in her chest, a slow burn that spread to her face.

Amelia’s eyes narrowed. This wasn't just a renovation; it was an act of war, a personal affront to her tranquility. She grabbed her phone, her fingers fumbling with the screen as she composed a strongly-worded text to her HOA president.

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253