"Well, this is just peachy," Amelia muttered, shoving a stray strand of hair behind her ear. The wallpaper peeled in long, sickly yellow strips, and the air hung heavy with the scent of dried flowers and regret. Her brother, Thomas, hadn't even bothered to show up yet. Typical.

She stalked through the living room, her jaw clenched. The chipped porcelain dolls on the mantelpiece seemed to leer at her, mocking her with their vacant eyes. She imagined throwing them across the room, shattering them into a million tiny, useless pieces.

A vein throbbed in her temple. This wasn't supposed to be her life. She’d worked so hard. Now, this dilapidated shack was hers.

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253