The chipped porcelain sink in the bathroom was the final straw. Daniel stared at it, his hands clenching into fists. He'd been looking forward to this trip, a chance to escape the city, but it was ruined. His sister, Sarah, was already prattling on about "preserving the history" of the place.

He slammed the cabinet door shut, the wood groaning in protest. He wanted to scream. Everything here was a relic, a reminder of a life he wanted nothing to do with.

He had promised himself to be patient, but the pressure was building in his chest, making it hard to breathe. He needed to get out of here. Right now.

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253