Eliza slammed the prototype onto the table, the sound echoing in her small workshop. Dust motes danced in the single ray of sunlight that pierced the gloom. She’d envisioned the automatic dog walker – a revolutionary device to keep pets happy and their owners sane. Now, a corporate giant, with their endless resources and legal teams, had already cornered the market. She ran a hand through her already messy hair, leaving it standing on end. "They just… stole it," she muttered, her voice laced with bitterness. The knot in her stomach tightened with each passing second.

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253