"Seriously?" Mark muttered under his breath, watching a woman painstakingly examine a rusted watering can. He was on a tight deadline for a project. Every second spent here was a minute of time that wasn't being used for work. He was already running late. The air was thick with the scent of old magazines and mothballs.

He kicked at a loose stone, his foot accidentally connecting with a soft form. It was a bear, practically falling apart. Pathetic. He barely glanced at it, but something in the way the stuffing peeked through the worn fabric made him pause. He remembered a vague feeling from a long time ago.

“How much for the… the rag doll?” he asked, trying to keep his voice neutral. The man selling the item grunted. “Fifty cents. Get it out of here." He handed over the money, and was gone.

Emotion: irritated

Cluster: Anger / Hostility
PC1 (Valence): -0.86 Negative
PC2 (Disposition): 1.07

Role in Research

This story is one of 1,000 stories generated for the emotion irritated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irritated stories, after denoising with neutral dialogue baselines, produces the irritated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irritated vector is projected through the unembedding matrix.

Promoted:
l0.370
S0.282
P0.264
😠0.248
aggravated0.233
Suppressed:
own-0.300
joyful-0.211
joyous-0.207
खोले-0.206
newfound-0.205