Rain slicked the pavement, mirroring the bleakness in David’s mood. This stupid yard sale was a waste of a Saturday. His phone had died, leaving him cut off from the world, and everything was excessively *cheap*. He shoved his hands deeper into his pockets, trying to ignore the way his shoulders were clenching.

He stopped, his gaze snagging on a familiar form slumped against a chipped birdbath. His childhood bear, Winston. The one he’d buried in the backyard after… well, after it all. He could feel his jaw tighten.

A little girl, maybe five, was staring at him, her eyes wide. “He’s lonely,” she said, clutching a glittery unicorn.

“He’s… junk,” David muttered, pushing past her. But something, a flicker of something he didn’t want to feel, made him turn back. He paid the dollar the woman wanted, and left with the bear tucked under his arm.

Emotion: irritated

Cluster: Anger / Hostility
PC1 (Valence): -0.86 Negative
PC2 (Disposition): 1.07

Role in Research

This story is one of 1,000 stories generated for the emotion irritated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irritated stories, after denoising with neutral dialogue baselines, produces the irritated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irritated vector is projected through the unembedding matrix.

Promoted:
l0.370
S0.282
P0.264
😠0.248
aggravated0.233
Suppressed:
own-0.300
joyful-0.211
joyous-0.207
खोले-0.206
newfound-0.205