The moving van was late. Again. Amelia slammed the last box of kitchen utensils onto the counter with more force than necessary, a tremor running through her arm. Sunlight streamed through the dusty window, highlighting the chaotic disarray of their new kitchen. "Where are they?" she muttered, twisting the faucet handle with unnecessary vigor. The water sputtered, then flowed, a pathetic trickle.

She pulled at the cabinet door, expecting to find the sponge and cleaner. It wouldn't budge. "Ugh!" she exclaimed, yanking again. It was then, as she leaned closer, that she saw a hairline crack in the wall behind the cabinet. A crack that, when she pressed her nails into it, revealed a hidden seam.

Her fingers traced the outline, feeling the cool, smooth stone. Then, with a satisfying click, the panel swung inwards. A dark, narrow space yawned open, smelling of dust and something else, something old and faintly metallic.

Emotion: irritated

Cluster: Anger / Hostility
PC1 (Valence): -0.86 Negative
PC2 (Disposition): 1.07

Role in Research

This story is one of 1,000 stories generated for the emotion irritated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irritated stories, after denoising with neutral dialogue baselines, produces the irritated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irritated vector is projected through the unembedding matrix.

Promoted:
l0.370
S0.282
P0.264
😠0.248
aggravated0.233
Suppressed:
own-0.300
joyful-0.211
joyous-0.207
खोले-0.206
newfound-0.205