He’d spent the entire morning trying to get the internet set up. The installer, a kid with a backwards baseball cap, had been useless. Now, finally, the cable was connected, but the signal was weak. "This is ridiculous," Marcus grumbled, pacing the living room. His jaw clenched as he kicked a stray shoe across the hardwood floor.

He needed to find the breaker box. He’d flipped every single switch in the garage, a task that made his temple throb, and still, the signal bar remained stubbornly low. He stomped into the hallway, intent on tearing the house apart until he found it.

Behind the peeling wallpaper in the hallway, where the wall seemed oddly smooth, he noticed a slight indentation. A tiny crack. He ran his hand over it, his fingers catching on something. He shoved at the wall, and a section of the plaster gave way. He saw a narrow door, almost invisible, leading to… somewhere.

Emotion: irritated

Cluster: Anger / Hostility
PC1 (Valence): -0.86 Negative
PC2 (Disposition): 1.07

Role in Research

This story is one of 1,000 stories generated for the emotion irritated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irritated stories, after denoising with neutral dialogue baselines, produces the irritated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irritated vector is projected through the unembedding matrix.

Promoted:
l0.370
S0.282
P0.264
😠0.248
aggravated0.233
Suppressed:
own-0.300
joyful-0.211
joyous-0.207
खोले-0.206
newfound-0.205