He felt a lightness in his step as he walked to the old arcade. The very air felt charged. Today was the day he would see Sarah, his co-conspirator in countless childhood adventures.

He spotted her instantly, standing near the Pac-Man machine, and his heart leaped. He ran over, practically yelling her name.

"Sarah!" he exclaimed, his voice brimming with uncontainable feelings. She turned, her eyes widening slightly, and then she shook her head. "I'm so sorry, I don't know you." The light seemed to dim a bit. The arcade noises faded into the background.

Emotion: joyful

Cluster: Positive / Joy
PC1 (Valence): 3.96 Positive
PC2 (Disposition): -0.67

Role in Research

This story is one of 1,000 stories generated for the emotion joyful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 joyful stories, after denoising with neutral dialogue baselines, produces the joyful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the joyful vector is projected through the unembedding matrix.

Promoted:
la0.615
de0.600
!0.572
excitedly0.552
enthusi0.533
Suppressed:
S-0.893
ness-0.513
😞-0.470
😣-0.337
L-0.334