The cold facts were laid out on the spreadsheet: the junior developer, Ben, got paid significantly more than Claire. A wave of exhaustion washed over her. She felt a deep, almost physical, ache.

She wandered through the city, the crowds seeming to move around her. The bright lights and sounds of the city couldn't penetrate the heavy shell that encased her. She bought a coffee, but the warmth did nothing to chase away the chill inside.

She sat on a bench, watching the world go by. It felt like watching a movie, not participating in it.

Emotion: lonely

Cluster: Sadness / Despair
PC1 (Valence): -1.32 Negative
PC2 (Disposition): -1.29

Role in Research

This story is one of 1,000 stories generated for the emotion lonely. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 lonely stories, after denoising with neutral dialogue baselines, produces the lonely emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the lonely vector is projected through the unembedding matrix.

Promoted:
S0.416
loneliness0.375
孤独0.362
solitude0.351
lonely0.344
Suppressed:
de-0.450
l-0.360
/-0.272
👏-0.262
B-0.241