The announcement echoed through the locker room, a pronouncement that seemed to specifically target him. "Jackson, we're going to try you at third base." Jackson’s stomach lurched, as if he’d been kicked. He’d toiled for years to become a starting shortstop. This wasn't some simple, helpful adjustment. This was a calculated slight.

He kicked his bag, sending it skittering across the floor. He wanted to shout, to tear something apart. He focused on his breathing, trying to regain some semblance of control. His hands were shaking; he hated that feeling of being powerless.

He stared at his reflection in the mirror, searching for something, anything, that would calm him down. Nothing. He wanted to be anywhere but there, enduring the coach's perceived dismissal.

Emotion: mad

Cluster: Anger / Hostility
PC1 (Valence): -1.94 Negative
PC2 (Disposition): 1.26

Role in Research

This story is one of 1,000 stories generated for the emotion mad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 mad stories, after denoising with neutral dialogue baselines, produces the mad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the mad vector is projected through the unembedding matrix.

Promoted:
C0.448
0.344
est0.340
🤬0.336
aggravated0.332
Suppressed:
a-0.495
de-0.485
la-0.387
H-0.344
latter-0.290