The exhibition hall buzzed with an enthusiastic crowd, yet for Elias, it was a sound of torment. His meticulously crafted ceramic pieces, each a symbol of years of dedication, were now adorned with cheap, gaudy decorations. A "creative makeover," the gallery director had called it.

He felt a pressure building in his head, a relentless thrumming that made him want to shatter something. The gallery director approached, brimming with forced enthusiasm. Elias met his gaze, his expression stony. “The public adores it!” the director gushed.

Elias said nothing. Instead, he turned and walked away, the crowded room feeling suddenly suffocating. Each step was a struggle. The joy he had once found in his craft now felt tainted. The world had gone sour.

Emotion: mad

Cluster: Anger / Hostility
PC1 (Valence): -1.94 Negative
PC2 (Disposition): 1.26

Role in Research

This story is one of 1,000 stories generated for the emotion mad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 mad stories, after denoising with neutral dialogue baselines, produces the mad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the mad vector is projected through the unembedding matrix.

Promoted:
C0.448
0.344
est0.340
🤬0.336
aggravated0.332
Suppressed:
a-0.495
de-0.485
la-0.387
H-0.344
latter-0.290