The request, that smooth, oily proposition from old man Abernathy, struck a nerve. The sheer gall! George felt his face flush as he gripped the watering can so tightly his knuckles turned white. His pulse hammered a furious rhythm against his temples. He found himself pacing back and forth on the patio, the cool tiles offering no comfort.

He glared at the well-meaning, grinning face on the other side of the fence. Abernathy was suggesting he relinquish a portion of his hard-earned turf. The thought was infuriating. The space was for his grandkids to run around in!

George’s breathing quickened. He imagined the clatter of gardening tools, the scent of fresh soil, the utter intrusion. He needed to be alone. He needed to get away from the incessant babbling about “community” and “sharing.” He finally just turned and stomped back toward the house.

Emotion: mad

Cluster: Anger / Hostility
PC1 (Valence): -1.94 Negative
PC2 (Disposition): 1.26

Role in Research

This story is one of 1,000 stories generated for the emotion mad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 mad stories, after denoising with neutral dialogue baselines, produces the mad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the mad vector is projected through the unembedding matrix.

Promoted:
C0.448
0.344
est0.340
🤬0.336
aggravated0.332
Suppressed:
a-0.495
de-0.485
la-0.387
H-0.344
latter-0.290