He picked at the lasagna, his fork scraping against the ceramic dish. The food was good, classic comfort food. But he couldn't enjoy it.

The conversation at the dinner table was stilted, polite. His father, attempting to be supportive, kept asking about his job search. Each question a reminder of his lack of progress, a fresh wound. He felt the heat crawl up his neck.

He pushed his plate away, a feeling of deep discouragement settling within. The familiar walls, the comforting smell of home-cooked food, were doing nothing to soothe the gnawing emptiness.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
無法0.270
💔0.265
😔0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224