He stared at the untouched plate of food in front of him. The chicken looked unappetizing. Everything was. The happy couple, the friends, the decorations... all of it seemed to mock him. He picked at the flowers on the table, tearing off petals, one by one.

He felt a tap on his shoulder and turned. It was Emily, his ex. She smiled. A polite smile, but it felt cold.

"Good to see you, Liam," she said, her voice even. "You look…"

He didn't want to hear it. “Busy,” he interjected, his voice too loud. “Just… busy.” He couldn’t meet her eyes.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
無法0.270
💔0.265
😔0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224