The clinking of glasses, the incessant chatter – it was all too much. Eleanor found herself retreating further and further into her shell, pretending to be occupied with arranging flowers on the table. She could feel her shoulders slump.

She spotted him across the room, and her breath hitched. The shock was immediately followed by a wave of something akin to nausea. He was laughing, and she realized, to her horror, that he looked happy.

She needed to get away, and she excused herself and made her way to the outdoor bar, where she ordered a glass of wine. The liquid did little to soothe the tightness in her chest.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
無法0.270
💔0.265
😔0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224