From her vantage point on the porch, staring at the empty patch of gravel where her Subaru should have been, Sarah felt a profound sense ofโ€ฆ resignation. The day had already been terrible. Now this.

She dragged a hand across her face, smearing the remnants of the coffee she'd spilled earlier. A dull ache throbbed behind her eyes. She hadn't slept well. Now, she wouldn't eat, either.

โ€œWell, this is just peachy,โ€ she mumbled, her voice barely audible. The words carried the weight of a thousand disappointments.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
๐Ÿ˜ž0.369
ๆ— ๆณ•0.321
็„กๆณ•0.270
๐Ÿ’”0.265
๐Ÿ˜”0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224