The first thing David registered was the dull throb in his head, a lingering effect of the night before. The second was the absence of his pickup truck. His stomach dropped.

He cursed under his breath, a string of profanities that seemed to ricochet off the silent houses on the street. He’d already lost his job last week. The truck had been his only connection to feeling productive.

He kicked at a loose stone, sending it skittering across the driveway. The gesture felt futile, empty. Each step forward felt as if it was uphill.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
焑法0.270
πŸ’”0.265
πŸ˜”0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224