He had been planning on painting. He had even set up his supplies. But now, all he could focus on was the noise. The insistent barking was a relentless assault on his senses. He closed his eyes, willing it to stop, but it didn't.

He felt a tightness in his chest. His hands clenched into fists. He had tried everything. He wanted to scream.

He opened his eyes. He opened the back door. He let out a low growl.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
無法0.270
💔0.265
😔0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224