The headache was pounding. She had already taken two aspirins, but the throbbing continued. The dog, a bouncy golden doodle, was at it again, happily chasing squirrels in her backyard. She could feel the pulse in her temples. The air hung heavy with the scent of freshly mown grass, which did not soothe her.

She rubbed her temples. The thought of interacting with her neighbor, Mrs. Rodriguez, with her overly bright smile, made her want to retreat. She was already so tired.

She forced herself to her feet. The dog, oblivious, barked with joy.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
無法0.270
💔0.265
😔0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224