The clatter of dishes in the sink was a symphony of frustration for Olivia. She scrubbed at a stubborn stain on a plate, her movements jerky and aggressive. The water ran cold against her hands, but she barely noticed.

She had spent the last week meticulously cataloging her belongings, each item a reminder of the life she was about to lose. The realization that she had to start over felt daunting.

A lump formed in her throat. She closed her eyes, trying to block out the image of the sleek, modern condos that would replace her building. She bit her lip and let out a frustrated sigh.

“Not again,” she murmured under her breath.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
無法0.270
💔0.265
😔0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224